Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts

Tuesday, 1 July 2014

Task: 3D Character Model - Sketches

Step 3: Idea Sketches







Step 4: Sketch Development + Clay

I chose 3 designs from my brainstorm that I liked and think followed the brief and tried to look at how they'd look when 3D. The two small designs, I thought, lacked personality. I decided to try and develop the larger character and then see how the angle would look through clay (plasticine) modeling.









Thursday, 26 June 2014

Tuesday, 24 June 2014

Modelling

We started modeling and I'm very interested in learning all the features avaliable on 3DS Max for modeling. 

The first thing we did was edit a box and start getting introduced with the editable poly features. We then used these new skills for an attempt for the face edited from a plane. After that, we model from a box to get a body.




For the body, Working where you start with a plane definitly works better from me but each time I've done it this way I end up making the model a female.




This is my starting attempt for more of a masculine model. There still a lot for me to do for the male body. But the initial shape I've started with works.


We've also started to animate hands. At the moment, this is something I think I need to work on. Either to make more personalised or make more realistic.




Thursday, 22 May 2014

Current Personal Project: Winter Soldier Characters

I wanted to challenge myself to recreate this drawing in illustrator, but edit it up to work for animation later.

As of 27th of May, this is what I have so far. I'm hoping by next week I'll have started Falcon, finished Cap and started to work on Black Widow and Winter Soldiers clothing.