Thursday 15 May 2014

Shane Bevin's Presentation Notes


  • Companies looking for Tech Savvy Artists
  • Able to Trouble Shoot computers
  • gain alot of experience if you put your own computer together
  • Learn more about Command Prompts
  • Various Programs, not just one. (3DS Max, Maya, Blender etc.)
  • General skills with a focus, what they look for when hiring.
  • PC over Mac, you can't fix a Mac yourself.
  • Reinstall programs if you want it to work faster/better
  • This career path is more of a lifestyle: research, learning updates in own time, as well as taking notes on movies/shows/games your play.
  • Forums for opinions (recommended not to go to Adobe Forum)
  • Second Screen: Use an Ipad to take notes.
  • Adobe: must know photoshop, illustrator, after effect, audition etc.
  • 3D Studio Max: good starting point, works for other software.
  • Look into Bridging programs. 
  • Look into Art forums and blogs for new programs and how to's (keep updated)
  • Look into others work, don't need to upload yourself. Pay attention to criticisms.
  • Anatomy research, understand the rule before you break them.
  • Take Criticism, be thick skinned, don't get defensive. Take criticism onboard.
  • Build an online profile with an artist name.
  • Portfolio - when submitting work for your folio, make it look like it was for the industry and not yourself.
  • When looking at the CG society forum, look at art with more than ten replies. conceptart.com

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